First half of the Porky Statue chase sectionģ9. Sewer level ( icy left half is original)ħ. The completed map with the rooms labelled. Squad was destroyed in the Isle of the Ancients, they do not appear as enemies in the Great Maze. Lastly, some of the areas are laid out in such a way that the player will go through a level in the opposite direction, such as the Ruined Zoo, the Wilds, and the Battlefield Fortress. In addition, all three of the Halberd's playable sections appear in the Great Maze despite the Halberd being destroyed and never entering Subspace. Some of these stages sport new areas, such as the elevator rooms in The Halberd and The Research Facility, the mountain entrance to The Battlefield Fortress, the icy floors in The Ruined Zoo, the triple switch doors in the Research Facility, and the day-changing doors section in The Forest. This includes The Forest with the day-changing doors from The Lake and The Research Facility with the three-switch doors from the Subspace Bomb Factory. Some parts of The Great Maze are combinations of older stages, with many having slight modifications and different music from than the originals. Ganondorf (only if Link & Zelda are revived).Pokémon Trainer/ Squirtle, Charizard and Ivysaur.All other characters with the exception of Toon Link, Wolf, and Jigglypuff must be revived as trophies in Sub space. Sonic appears at the very end of the Great Maze and can join the fight against Tabuu. Ness, Luigi, and Kirby are revived by Dedede Brooches, King Dedede is revived by Luigi and Ness, and Bowser is revived by King Dedede. In-game, the Great Maze remains on the world map afterwards so that the player can reenter it whenever they want, and the stages on the Isle of the Ancients can be replayed again (having been made inaccessible after the first completion of the second Subspace Bomb Factory)įive characters are always available to choose from in The Great Maze. The Isle of the Ancients, however, is not restored: the great number of Subspace Bombs going off in one place has taken it beyond repair. Upon winning this final battle, in-story the Great Maze is spread apart and all the levels and locations of the World of Trophies are returned to their normal state. Once all battles are completed, a large purple door becomes accessible in the center of the maze, which leads to Tabuu's Residence. Once enough rooms have been visited to form a loop with the starting point, the map will also display all the locations of unbeaten characters and bosses with icons in the form of a monster head. Pausing at any time displays a map of all visited rooms, as well as the player's current position inside a room and where doors and room-to-room links are. Warp Points are identical but also allow teleportation between other visited Warp Points, as well as serving as both entry and exit points to and from the maze itself. Save Points restore the player's stock to 4 (6 in later runs) and damage to 0%, as well as letting the player re-select characters or fiddle with stickers. emblem mounted on a trophy stand and look like a forest clearing with a Subspace rip in the fabric of the sky. These two types of checkpoints are indicated by the Smash Bros. Save Points and Warp points are dispersed throughout the maze. There is no specific order in which the player must beat all the enemies, and it is possible to play as any character that has been rescued so far.
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